EXTREMEPUZZLE BOOKS

Extreme Sudoku 3, puzzle 11: step-by-step solution

Step through the whole solution, or skip to the hard parts. Blue digits are placed by the walkthrough; red strike-through marks a candidate being ruled out.

Puzzle
Sudoku, number 11 of 150 in Extreme Sudoku 3
Difficulty
Expert 5 (expert and beyond), from the opening third of the book
Key technique
ALS-XZ
Hard steps
25 of 50 steps need an advanced or expert technique

Blue digits are placed by the walkthrough. Red strike-through marks a candidate being ruled out. Cells are named by row and column: R3C5 is row 3, column 5. Arrow keys step too.

The key technique: ALS-XZ

Two almost-locked sets (n cells with n+1 candidates) share a restricted digit X. Then a digit Z common to both must be in one of them, so cells seeing all of its copies cannot be Z.

Other advanced and expert techniques in this solve: Nice Loops/AICs (×6), Finned Fish (×3), XYZ-Wing (×3), X-Wing/Swordfish (×2), 2-String Kite, Skyscraper, WXYZ-Wing, XY-Chain, XY-Wing.

Every move above the basics is listed on the sudoku techniques page, each with a one-sentence explanation and worked examples from the books.

The hard steps, in text (24 of 25)
  1. Step 5 · X-Wing/Swordfish advanced
    Rules out 9 from R2C1, R5C1, R5C7.
  2. Step 6 · Skyscraper advanced
    Rules out 5 from R2C5, R8C4.
  3. Step 7 · XYZ-Wing advanced
    Rules out 4 from R7C5, R8C5.
  4. Step 8 · WXYZ-Wing expert
    Rules out 8 from R8C5.
  5. Step 9 · ALS-XZ expert
    Rules out 3 from R3C1.
  6. Step 11 · Finned Fish expert
    Rules out 1 from R5C2.
  7. Step 12 · ALS-XZ expert
    Rules out 8 from R7C5.
  8. Step 14 · ALS-XZ expert
    Rules out 5 from R4C5.
  9. Step 18 · ALS-XZ expert
    Rules out 8 from R2C9.
  10. Step 19 · Finned Fish expert
    Rules out 8 from R7C8.
  11. Step 21 · XYZ-Wing advanced
    Rules out 4 from R9C7.
  12. Step 22 · Finned Fish expert
    Rules out 8 from R8C7.
  13. Step 23 · ALS-XZ expert
    Rules out 1 from R2C9.
  14. Step 24 · Nice Loops/AICs expert
    Rules out 5 from R2C3, R7C1.
  15. Step 29 · 2-String Kite advanced
    Rules out 3 from R2C1.
  16. Step 30 · Nice Loops/AICs expert
    Rules out 3 from R4C3.
  17. Step 32 · Nice Loops/AICs expert
    Rules out 4 from R5C1.
  18. Step 33 · Nice Loops/AICs expert
    Rules out 7 from R4C1.
  19. Step 34 · Nice Loops/AICs expert
    Rules out 1 from R6C8.
  20. Step 35 · Nice Loops/AICs expert
    Rules out 6 from R6C1.
  21. Step 41 · XYZ-Wing advanced
    Rules out 4 from R5C8, R5C9.
  22. Step 42 · XY-Wing advanced
    Rules out 1 from R5C9.
  23. Step 43 · ALS-XZ expert
    Rules out 4 from R8C7.
  24. Step 44 · X-Wing/Swordfish advanced
    Rules out 4 from R1C3.

The book

Volume three: 150 new classic 9×9 grids, none repeated from books 1 or 2, ramping from hard to brutal.

150 new puzzles. Expert and beyond. Puzzles by M. J. Bailey. Paperback, 5 × 8 in, 196 pages, £9.99 / $11.99. Every solution in the book carries a QR code to its own walkthrough, so you can check one step without seeing the whole answer.

Try a free sample puzzle (PDF) · prints on A4 or US Letter